8/23/2023 0 Comments Diablo 2 paladin hammerdin buildThe attract on the Delirium runeword (LemIstIo), coupled with the +2 skills and vitality, also make for a good helm. Your top choice here probably remains the Harlequin Crest, for obvious reasons, and a few of the new uniques (such as the circlets or the Crown of the Ages). Good choices here early on would be helms with +skills and/or mana, for example Tarnhelm, Lore (OrtSol), Peasant Crown, or a rare circlet. This said, I’ll just give a brief rundown of the useful items, and suggest a few top items that I thought would be useful looking at the new items Helm Keep in mind you need your gear to have some fast cast rate, +skills, and a decent amount of mana so you can go by with no points in energy, and resistances are extremely necessary in this patch, so you should always try to find a setup that provides you with these things. If you decide to go with conversion, 5 points here should be enough. Keep in mind you don’t need to score a successful hit to convert the monster, so you don’t need AR to use it. 0-1 pointsĬonversion–A few points here can get you some crowd control, and you’ll probably have an easier time surviving, specially in hardcore. I did alright with no points in it, but you can choose to get 1 here. Salvation– It can come handy if you’re short of resistances, but I don’t think they’re hard to get elsewhere for a paladin, so it’s more of a party aura. Meditation – This aura, as Redemption, is also very handy to recover your mana, specially in hard fights (such as the Ancients), and more party friendly. Redemption– 1 point in this skill is a must, it’s extremely useful for a Hammerdin, and will allow you to keep up with the mana costs easily once you get it. The problem is Charge is currently very buggy in the beta, that’s why I decided not to spend points in it, but it should be fixed in the final release. It deals a ton of damage in 1 hit, isn’t affected by IAS so using Concentration isn’t a problem, and has a common synergy with Blessed Hammer ( Vigor), so you only need a decent weapon on switch to use it effectively. 1-20 pointsĬharge– if you want a support skill, this one is your best bet. Getting it to around level 10 after +skill items is enough, but you can max it if you have enough spare points. Holy Shield– this skill will really help you to get your block to 75%, and will give you a nice amount of defense. I suggest getting 20 points in it for a pure Hammerdin, but if you wish to get a secondary attack, you can get by with less. 20 points here tooīlessed Aim – this is the second synergy for Blessed Hammer. Vigor– this ever useful aura is now a synergy for Blessed Hammer, and will increase the damage from it by quite a lot. 20 points here is a mustĬoncentration – this aura is the only one that enhances the damage from Blessed Hammer, another skill to max. It has been enhanced in this patch, deals full magical damage and ignores the magic resistance from Undead and Demon monsters, which means it’ll hurt nearly every monster you find. If you really feel your mana is too low, you can get some points here, but you might regret it later when you upgrade your gear Skillsīlessed Hammer– the skill that gives the build its name, and your main (and probably only) attack. Vitality – all your remaining points go there, you need as much life as you can get!Įnergy – I’d suggest using no points in energy, since paladins only get 1.5 mana per energy point, and you’ll have enough mana with no points here. My paladin has around 125 base dexterity, I’d say that’s enough My paladin, for example, has around 165 base strength, but you probably can get by with lessĭexterity – you should be getting enough dexterity to reach a decent block rating with holy shield on, but I don’t suggest getting much extra dexterity, since you’ll eventually find a nice shield with good block. For example, imagine you find an armor better than your current one, but because you’re only getting strength for your ideal gear, you can’t wear it. Strength – enough for your gear if you already have it, but if you’re playing from scratch, it never hurts getting some more to give you higher flexibility when choosing gear. I’ve decided to post my progress through the game too, so you have something to compare yours to, I hope you enjoy this character as much as I do Stats Hello! First of all, notice that this guide is based upon my experiences playing with this build through the 1.10 beta patch, and I’m writing it to help those people willing to try the Hammerdin out for the first time, or having trouble playing with one in this patch.
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